AI Insights · Timothy · October 2025
Top Cannabis Games on iOS in Central America: Q3 2025 Performance
Explore the performance trends of the leading cannabis games on iOS in Central America during Q3 2025, featuring download, revenue, and active user metrics.
In the third quarter of 2025, the top cannabis-themed games on the iOS platform in Central America showcased varied performance trends. According to data from Sensor Tower, these games experienced different trajectories in terms of downloads, revenue, and active users.
Weed Factory Idle saw its downloads fluctuate throughout the quarter, peaking at 195 in mid-July. However, the game’s revenue remained minimal, with a small increase to $24 by the end of September. Weekly active users rose steadily at the beginning, reaching a high of 410 in late August before tapering off to 271 by the end of the quarter.
Hempire - Weed Growing Game maintained a stable revenue stream, with figures ranging between $48 and $133. Downloads varied, with the highest count of 144 in mid-August. Active users started at 372 and fluctuated slightly, closing the quarter at 331.
Weed Firm 2: Back To College exhibited a notable increase in revenue in mid-July, reaching $146, before stabilizing around $69-$84 towards the end of the quarter. Downloads were relatively low, peaking at 106 in the last week of September. Active users showed an initial decline but rebounded, ending the quarter with 396 users.
Bud Farm: Idle Tycoon Game experienced a significant revenue increase, peaking at $214 in mid-August and maintaining strong figures through September. Downloads were initially low but surged to 98 in late September. Active users followed a similar trend, reaching 87 by the end of the quarter.
Weed Inc: Idle Tycoon had modest revenue, peaking at $25 in early July, with downloads reaching a high of 38 in late August. Active users fluctuated, with a noticeable decline towards the end of the quarter, closing at 56 in September.
For more detailed insights and data, visit Sensor Tower.